For reviewers & creators

Trade the Crash
Press kit

Real companies. New names. Historical prices.

A single-player trading simulator set during the 2000–2003 dot-com crash. Trade real companies under fictional names, manage $50,000, and keep your family afloat as the market falls.

The game in one paragraph

Trade the Crash puts you inside the dot-com boom just before it unravels. Each stock represents a real company under a fictional name and ticker, with that company’s historical candle data behind its chart. Start on February 28, 2000 with $50,000, pay your family’s bills, and try to reach June 2, 2003 with capital intact.

Quick facts

Genre
Single-player trading simulator
Store
Steam
Historical setting
February 28, 2000 – June 2, 2003
Starting capital
$50,000
Roster
59 unique instruments across five career paths
Study Hall
86 in-game lessons

Who’s behind the names?

These examples connect the names viewers see in the game to the real companies whose historical stock data they follow.

Selected company mappings for coverage
In-game companyIn-game tickerReal company / ticker
QuantaGrid SoftwareQGRDMicrosoft / MSFT
ParcelPeak RetailPPRKAmazon / AMZN
EmberSiliconEBSIIntel / INTC
Redline BeveragesRDBCoca-Cola / KO
PrismCore GraphicsPCGRNVIDIA / NVDA
MarketArc CommerceMKACeBay / EBAY

How the historical prices work

Each stock maps one-to-one to its real counterpart’s historical candle data, preserving recorded opening, highest, lowest, and closing prices. The game simulates movement within each candle; it does not replay every individual historical market tick.

Company names, tickers, and company-specific news are fictionalized. Your trades and their effect on your portfolio are part of the simulation.

An opening for your coverage

“It’s 2000. You recognize the companies—but can you survive what happens next?”

Introduce the familiar businesses, explain the changed names, then show what it feels like to trade their historical charts while the household bills keep arriving.

Brief & media

Questions about coverage? Contact the team.